From: rtbrown@nyx10.cs.du.edu (Russell T. Brown) Subject: April's Folly (Yes an actual story post from me!) Date: Mon, 4 Apr 94 06:26:12 GMT Hi. This is a story idea that I had that would coincide with april fools day. Unfortunately, starting it at 9pm (MST) on the 1st didn't give me much time. Well, just make believe it's the first and go with it! ;) Let me know what you think. _____ April's Folly By Russell T. Brown April's thumb hovered above the power stud of her Fairlight Excalibur. She wasn't sure that she wanted to jack into c-space, at least not today. On April first - April Fool's Day, chaos reigned in the matrix. Traditionally, deckers, hackers and programmers released their prank programs on this day. In recent years, the practice had spread from a small group of cyberpunks and edgerunners to include almost everyone who used the net. Anyone who could cobble a few lines of code together was setting computerized time bombs that would wreak electronic havok with the communication lines and databases of the matrix. Some of the pranks were harmless, some malicious, but all were set to detonate on April first. It was a convention that dated back to the earliest computer prankster's. Many of the earliest computer viruses were programmed to do their damage on special dates - Friday the 13th was another popular one, but eventually April Fools Day grew into the worldwide mayhem that it was today. April had heard that some cable channel was having 24 hour coverage of the matrix today, paying some adventurous deckers to buzz the trouble spots and allow millions of couch potatoes to watch the action on the safety of the tube. So that is why April hesitated, when she normally jacked in with enthusiasm. She loved running c-space, in fact that is how she earned her living. She worked as a freelance datacourier, running sensitive data from place to place in the matrix and sometimes in the real world. It was more than just the lure of danger an the promise of an adrenaline rush that made her contemplate running the matrix today. If that was all it was, April wouldn't even be thinking about it. No, the lure was something stronger, a real opportunity. Normally, April's operations were strictly legitmate, but the profit potential here was just too great. Rumor had it that the ice programs of certain megacorporations had a backdoor that opened up on the day of fools. The story went like this - Technomaster, a legendary cowboy from the old days switched sides and sold out to the Corps. Tech'master was more famous for the icebreakers that he wrote than his actual decking ability. Nerves, they said, couldn't keep his head under pressure. So he went over to the Corps - they wanted to exploit his programming ability and he was tired of running. Today, most deckers took corp jobs on a regular basis, but back in those days things were different. The Megacorps controlled cyberspace almost entirely and the were the _enemy_. The cowboys back then thought they were freakin' _revolutionaries_, fighting to liberate the matrix from the corps and give it to the people. Well, they succeeded and today most deckers were little more than mercenaries, working for whoever bid the highest, doing anything to pay the bills. Tech'master got a pretty good deal, he ended up working as an independant security consultant. He put his knowledge of breakers to use, developing new and improved ice programs to protect the Corporate Data Fortresses that he once raided. Tech'master's crowning achivement was a grey ice program called Freon. Freon locked up your cybereck, freezing you in place. It messed with the interupt channels and fouled up the deck's resource allocation scheme, causing it to hang and accept no new commands. The frozen decker couldn't even logout, all he could do was wait for the inevitable trace program to lead the Netwatch to his location. The legend also said that Tech'master never sold out _completely_, that he left a backdoor in his masterpiece. Supposedly, on April First, the Freon program would accept a password and let you into whatever system it was guarding. April had done her home work, trying to learn all she could about the old cowboy. She had friend who was one of the chief archiver's of the Cyberguild. She had discovered, to her surprise that the Technomaster, along with Cyber Optik, Electron Dream, Dixie Flatline, the original Sir Silicon and a handful of others had been one of the founders of the Guild for the Anonymous Access of Cyberspace, a.k.a. the Cyberguild. She had also discovered that Tech'master had a passion for games - logic problems, brain teasers and riddles especially. After programming ice for the Corps for a while, Tech'master had enough capital to indulge his passion and he founded his own game design company. Today, that small startup is Cyberscape Games Intl., the largest maker of VR simulations in the world. Cyberscape was in turn owned by Korolev I.G. one of the megacorps that had surpassed international status and went orbital. When Tech'master left the Cyberguild and went over to the other side he left a message for the other cowboys. "Every line has two sides; the right and the wrong but which side is which is just a matter of _perspective_." A year ago, one of April's contemporaries in the Cyberguild, the mysterious hacker known as The Phantom made the connection that Technomaster's last message was more than just a half hearted apology for his defection. The Phantom discovered that 'perspective' was the password to the Freon program. Phantom had used the password to break into the TWA data fortress in SoCal and issued himself a bunch of free shuttle tickets to the orbitals, which he then sold on the black market. Or at least that is the story Phantom gave in the Corral, when he was selling the tickets. April's contact in the cyberguild was there that night, on duty running the Flatman icon. Even though the backdoor had been discovered, it was not common knowledge, even in the decking community and was still used widely around the globe. April was pretty sure that she was one of only a few that had discovered the secret. So now here she was thinking of making her first illegal run, she even had her target all picked out. Cyberscape Games still used Freon to protect their datafortress, even though they must know about the chink in it's armor. If April could get inside their system and get her hands on a copy of one of their new simulations, selling bootleg copies of it before they released it would be quite lucrative. April made her decision, her thumb depressed the power stud and she made the transition from one world to another. The blue skinned Mermaid that was April's matrix icon appeared outside the long distance satellite uplink that served this section of the Denver Grid. A horde of small green Gremlins clammered over the glowing white pyramid of the uplink, tearing it up and throwing pieces of it at each other and anyone else in the vacinity. The Mermaid activated a stealth program and faded from the Gremlins' limited perceptions. This satellite uplink was obviously unusable, no telling was effect the little green monsters would have on the communications link - but it couldn't be good. "This truly is a day of fools." The Mermaid spun to find a ballerina behind her, one that was about a foot tall and plated in chrome. The Dancer looked strait at her, despite the stealth program. "Look at this mindless destruction, it'll be weeks before it's fixed." "Who are you?" asked the Mermaid. "Name's Chromedancer. Look I gotta go before that uplink is totally shot. Ciao, baby!" With that the Dancer pranced over to the pyramid and disappeared as her signal was bounced off an obital comsat. The Mermaid that was one risk that was not worth taking. She punched in the address for another long distance link. This one was a microwave array perched atop Pike's Peak, it handled all the international calls to the Republic of Texas. The Mermaid appeared next to another white pyramid, this one sans Gremlins. She Sleazed by the ice on the link and opened a line to the Houston Local Grid. From there she went orbital off a Confederate Bell comsat and landed in the Boston Grid, next to the giant shamrock of the Celtics organization. The Mermaid punched in the local Boston address of Cyberscape Games and transferred locations. Cyberscape's matrix construct was an exact replica of the building that housed their corporate offices, down to the last brick. Next to the front gate was a sign that read: Cyberscape Games International Virtual Reality is our Specialty If you know you're running one of our simulations - We haven't done our job! The Mermaid stared at the sign for a moment, this was her last chance to back out. Suddenly, she made her decision and transmitted the password to the construct. A second later the gate swung open, inviting her into the system. The Mermaid swished her tail and glided through the open gate. Once inside, the gate slammed shut behind her and a vortex opened up below her, sucking her down like a black hole. Or, more appropriately, like a whirlpool. Unable to esape the vortex, the Mermaid was sucked through it and found herself trapped inside a cube. The walls of the cube were made of printed circuit boards, bright green and covered with resistors, capacitors and other electronic components. On the wall before her, the components began to move and shift, reforming into a face. Blue lines of power coursed along the features, sparking and crackling, pooling in the eyes. The blue electric eyes seemed to pierce her soul. Then it spoke, "Welcome Player, you are the first to enter the game. Of course, I have heard of others using the password elsewhere, but you are the first to do it here, as I planned it." "Wha...who are you?" asked the Mermaid. Could this thing be an AI? "You may call me Technix. I design most of the games here at Cyberscape." "Tech...? As in Technomaster? But he's dead!" "Most perceptive." answered Technix. "I was once the man called Technomaster, but I am now.....more." "An AI?" ventured the mermaid as she examined the walls for any route of escape. Maybe if she kept it talking, she soul find an opening. "Artificial Intelligence? No,....such creatures, if they truly exist, are merely complex programs built up by programmers with some God-complex. As I said, I once was the man called Technomaster. Before his death, his mind was transferred to digital media. Later, over time, layer upon layer of programming was added until eventually I ...became. I am Technix, not _artificial_, but _digital_. The term Digital Intelligence, I think, is more appropriate." The mosaic face stretched in a wide grin. "It is good you came Player, being alone here before I concentrated too much upon the Game and did not think of such things. We will talk more, until others come and the Game can begin." The Mermaid was scared, this was starting to sound permanent. "Look I don't wanna play any games. I just want to leave. I won't tell anyone about the password. Please, just let me go!" "I am sorry Player, but that is not possible. The Game is ready and I have need of Players such as yourself." <End -- For now> Copyright 3 April 1994, by Russell T. Brown As always, comments, criticisms, questions -- feedback of any kind welcome at: rtbrown@nyx.cs.du.edu P.S. If you want to find out what exactly the Game is, you're going to have to wait a while. Next on my list is to finish my Shadow Games storyline, but I will be doing a story concerning the Game -- eventually. P.P.S. If anyone can think of a handle or streetname to go with April's mermaid icon I would appriciate the help. It be something to do with the ocean i.e. Phantom has a grim reaper icon, Chromedancer a silver skinned ballerina, Matrixhopper a kangaroo, etc. The best I could come up with was netswimmer, which is why it _didn't_ appear in the story. Help! Later, Russ -- Russell T. Brown * Definition: Egotist. A person of low taste, more rtbrown@nyx.cs.du.edu * interested in himself than me! -Ambrose Bierce It's not denial. I'm just very selective about the reality I accept -Calvin Alt.Cyberpunk.Chatsubo Character & Author Database Archiver >> That's me!